Created at: March 12, 2026 00:09
Company: U.S. Military Academy
Location: West Point, NY, 10996
Job Description:
About the Position: The U.S. Military Academy, West Point, NY is an academic institution located in the Hudson River Valley, 50 miles from New York City. The historic site is the oldest continuously occupied military post in America. West Point is a self-contained city with housing, a Department of Public Works, libraries, hospital, fire department, chapels, and restaurants. Employees have access to Eisenhower Hall Theater, Hudson Valley's performing arts center, and recreational facilities.
Who May Apply: US Citizens In order to qualify, you must meet the requirements described below. Experience refers to paid and unpaid experience, including volunteer work done through National Service programs (e.g., Peace Corps, AmeriCorps) and other organizations (e.g., professional; philanthropic; religious; spiritual; community; student; social). You will receive credit for all qualifying experience, including volunteer experience. Your resume must clearly describe your relevant experience; if qualifying based on education, your transcripts will be required as part of your application. Additional information about transcripts is in this document. Specialized Experience: One year of specialized experience which includes 1) Assisting in designing and/or developing three-dimensional (3D) or virtual reality simulations; AND 2) Creating game scripts using object-oriented scripting languages such as C# or other comparable coding applications; AND 3) Utilizing gaming software applications such as Unity and Unreal to create educational or other related content. This definition of specialized experience is typical of work performed at the next lower grade/level position in the federal service (GS-11).
Design and develop Virtual Reality/three-dimensional (3D) Modeling/VR simulations and applications for mobile devices and virtual reality (VR) headsets.
Write three-dimensional (3D) game logic for Unity, Unreal, or similar type programs to be used in virtual reality (VR) and other immersive experiences.
Develop and configure assets, features, and utilities for a three-dimensional (3D)-based synthetic environment framework.
Code in Unity, Unreal, or other C# environments with object-oriented design and implementation skills.